A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Time to wrap up this insect creature!

So, the last update on this project was about detailing the insect head in ZBrush and a few resources I created to make this process faster and easier... so it might seem as if there was a massive gap between this (the last update):

And this (the final render of the insect project):

But don't worry, in this post I'll cover all the steps in between and you'll see how easy it was to set it all up.

Let's get to it!

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