A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Time to start with the alpaca project, this is going to be a pretty straightforward process but I'll try to be thorough and explain the steps. I'm also going to cover my thought process on how I go about making a character more appealing (although you cannot go wrong with an alpaca... those guys are very cool).

Here is the blocking in 3D and what I'll be covering in this update:

Let's get started!

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