A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Here are a few render tests I made using the Creature texture and skin custom brushes. Everything was sculpted in ZBrush with some quick colour pass in Substance Painter (diffuse only) and rendered in Marmoset Toolbag 4

And here is another time-lapse covering the process of sculpting and texturing with polypaint.

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