A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Alright, for this third stage of the sculpting process the idea is to focus on the secondary forms and polishing the surfaces. At this point, you should ideally be 95% happy with the primary shapes and overall silhouette of the model so you can focus on refining the secondary shapes (in the case of this creature, smaller panels, bumps, spikes and all that).

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