A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Time to wrap up another project!

I'm pretty happy with how this orc concept turned up, so in this post, I'm going to give you a breakdown of the texturing process and the render of the final image:

And just as a quick 'recap' of this project before we get into the texturing and rendering process, here are roughly the main stages of what we worked on this month:

Join us today and get the exclusive monthly content!

Sign up now to get access to the full library of posts and all the good stuff from upcoming monthly projects.

Sign up now Already have an account? Sign in
You’ve successfully subscribed to 3DSnippets
Welcome back! You’ve successfully signed in.
Great! You’ve successfully signed up.
Your link has expired
Success! Check your email for magic link to sign-in.