A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

So I decided to move into 3D after the last sketch and continue the 'sketching' process in ZBrush using Dynamesh. For the most part, the idea of the Shaman creature is already captured in the rough black and white sketch, so I can continue in 3D making any necessary adjustments and further tweaks to the design.

Here's a Keyshot 'clay' render of what I've done so far and what I'll be covering in this update:

I'll try to keep it short and informative, so to keep the ideas organised, I'll split the content of this post in two: The Blocking setup and The clothing.

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