A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

A bit late than usual but the final composition of the Tadpoler creature is ready!

Below is the end result of this project after rendering it with Cycles in Blender and a bit of colour correction and paint-over tweaks. In this quick post I'm going share some steps of the process for the final compositing in Photoshop and you can also download the October's MAP from the button at the end of the post ;)

For a full summary of this project from start to finish, make sure you check out the mini-pdf guide included in the MAP of October.

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