Texturing and rendering the Gecko scene!
Ok, let's wrap up this project with this post where I'll cover the texturing and rendering process for the scene. Here is one of the final images:
Also, I've decided on the project for this month of May! - I'll be working on a reimagined version of a Start Wars character since I'm also hosting an art challenge on Discord about the same topic.
If you are interested in participating in the challenge, make sure you join the Discord community and check out the rules. The winner is taking a full-year license of Maxon One ;)
Join us today and get the exclusive monthly content!
Sign up now to get access to the full library of posts and all the good stuff from upcoming monthly projects.
Sign up now
Already have an account? Sign in
You’ve successfully subscribed to 3DSnippets
Welcome back! You’ve successfully signed in.
Great! You’ve successfully signed up.
Your link has expired
Success! Check your email for magic link to sign-in.
Please enter at least 3 characters
Results for your search