Vez Zenith in 3D Painter!

Time for another juicy update... this time I'm going to cover the setup and textures in 3D Painter from the meshes I had in ZBrush. Here is how things are looking:

The image above is just a quick screenshot from 3D Painter viewport.

So let's start with the first step which is to create UVs for everything. As a quick recap,  this is what I had in ZBrush: