A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

In today's post, I'm going to give you an update and a 'behind-the-scenes' on how I set this render for Kudu and his fancy new speeder:

The idea with this project was to get familiar with the tools within 3D Modeler to create a full project from scratch... and I have to say, once you get a good understanding of how the tools work and the general workflow, 3D Modeler is one of the best and most intuitive tools to prototype in 3D (especially in VR):

Let's get to it...

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