After a few weeks of testing and playing around with the Plasticity App, I can confidently say that it is one of the simplest but most powerful (and fun) apps for CAD modelling. It is really intuitive and if you already know a bit of Blender, the tools and shortcuts will be very familiar.
In this short workshop, I'll give you an introduction and show you how I'm using the software to create hard surface pieces. Here is a quick example of what we are going to model:
I'm also going to show you what I found works quite well to incorporate Plasticity with the ZBrush workflow so you can use the optimised mesh from Plasticity.
Let's get to it...
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