A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Time to polish that initial blockout idea from the previous post. In today's update for this Samurai-Monkey-Project, I'm going to share with you some cool techniques for refining and polishing the volumes from a blockout while adding visual complexity with extra details and more subtools.

Here is a quick test of the progress rendered in Keyshot:

And a turntable from ZBrush BPR:

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Alright, let's get started.

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