A monthly dose of 3D art-related stuff by Pablo Munoz Gomez

Another month that goes by quickly and with it another project where I learnt a few interesting things! - Here is the final render of this 'Lost Creature' concept groomed and rendered entirely in Blender:

There are obviously some things that I might want to tweak or refine for future projects but as a learning exercise, I think this project worked out well. In this post, I'm going to wrap up the process by covering the additional tweaks I made to the hair, the texturing and shading, the posing after grooming and the render/compositing process. Let's dive in...

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